​Introducing awful success mitigation with out impacting the financial system

Jan-31-2023 PST

BLM ought to simplest paintings the primary time you get an object. Once it is to your log, you are on the mercy of RNGesus.


Following remarks on movement from Mod Jack et al. discussing the demanding situations of introducing awful success mitigation and "balancing for ironmen" (in particular referring to PvM drops on this instance), I desired to kind up an concept I've had for some time on how a BLM implementation should paintings.


Mod Jack's take became that introducing BLM in any shape is hard as it'd boom the internet overall of gadgets flowing into the financial system, lowering their cost - the primary driving force in the back of this being the small minority of gamers who spend many hours an afternoon grinding bosses and consequently bringing withinside the majority of PvM drops. These are Mod Jack's remarks (paraphrased) - I count on he has the records to lower back this opinion up despite the fact that I do now no longer.


If that is the case, my thought might be to offer BLM on the primary "log of of entirety" drop from every boss. If you move dry on your first of every drop from a chairman, BLM regularly increases your drop charge till you bought the object. Once you've got got one of the drop to your log, boom - flat drop charges from there on out.


This, to my thoughts, lets in gamers to finish their logs in a much less irritating manner, even as proscribing the BLM from growing the lengthy-time period deliver of gadgets from boss farmers.


Thoughts?


Addendum: "Balancing for Ironmen"


I additionally desired to feature a few mind in this attitude too. While it is actual a number of the proceedings I see re. drop charges are from Ironmen (myself protected, coming near 1k dry at Raksha), I suppose making those forms of modifications blessings a far large institution of humans. An aspiring mainscape PvMer who's constructing up their tools and skills has, extensively speaking, 3 options.


1, Obtain the drops themselves via way of means of enticing withinside the content material that gives it.

2, Learn the maximum worthwhile boss they may be able to doing and farming it for osrs gold to shop for all of the tools they want.

3, A mixture of the 2 above options.


As a ways as I can see, the above BLM method vastly enables individuals who select alternative 1, and rightly so. Surely it is the gameplay technique that Jagex ought to be maximum eager to encourage, enticing with as a good deal content material as viable. Mainscape has a big hassle with the "golden handcuffs" mentality that alternative 2 represents, and those modifications might assist negate that. I'm now no longer speakme approximately gamers who're chasing logs, simply individuals who might instead surely examine Raksha than do 50 hours of Araxxor to shop for Grico. I do not have records however I reckon there is quite a few individuals who'd benefit, manner extra than simply the ironmen and log chasers.